minetest/client/shaders/object_shader
x2048 dc45b85a54
Improve shadow filters (#12195)
* Rewrite shadow filtering for the new distortion
* Calculate penumbra radius using a single sample
* Avoid peter-panning effect due to filtering of short shadows
* Add adaptive filter quality for soft shadows
* Avoid sharp shadows on surfaces without normals (e.g. plants)
* Increase default and maximum soft shadow radius
* Make line numbers in shader errors match the code
2022-05-21 16:49:30 +02:00
..
opengl_fragment.glsl Improve shadow filters (#12195) 2022-05-21 16:49:30 +02:00
opengl_vertex.glsl Improve shadow filters (#12195) 2022-05-21 16:49:30 +02:00