minetest/src
paramat f61928d3fc Mgv7: Add 'mount_zero_level' parameter
Allows setting of the mountain 'zero level' (y where density gradient is zero).

It is easy to vertically shift smooth terrain by editing noise parameter 'offset',
but vertically shifting mountain terrain was complex and imprecise, involving
making a calculation based on an average of the mountain height parameter.
2017-07-26 02:41:30 +01:00
..
client Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
irrlicht_changes Merge cguittfont lib in irrlicht change folder. (#6016) 2017-06-20 17:18:34 +02:00
network Network protocol: Document settable player collisionbox (#6168) 2017-07-25 07:32:44 +02:00
script Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164) 2017-07-24 18:04:00 +02:00
threading Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
unittest C++11 cleanup on constructors (#6000) 2017-06-19 23:54:58 +02:00
util Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
CMakeLists.txt Copy lua51.dll (luajit) to bindir (#6148) 2017-07-18 21:29:23 +02:00
activeobject.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
ban.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
ban.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
camera.cpp Camera: Fix wieldmesh glitch after teleporting (#6138) 2017-07-15 20:15:36 +02:00
camera.h Camera: Arm inertia code cleanup (#6094) 2017-07-04 09:25:36 +02:00
cavegen.cpp CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2017-06-22 03:14:56 +01:00
cavegen.h LINT fix 2017-06-22 13:20:20 +02:00
chat.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
chat.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
chat_interface.h
chatmessage.h Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
client.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
client.h [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
clientenvironment.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientenvironment.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientiface.cpp Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
clientiface.h Chat protocol rewrite (#5117) 2017-07-16 10:47:31 +02:00
clientmap.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
clientmap.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
clientmedia.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
clientmedia.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
clientobject.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
clientobject.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
clientsimpleobject.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
cloudparams.h Add clouds API 2017-04-30 00:06:13 +01:00
clouds.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
clouds.h Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
cmake_config.h.in
cmake_config_githash.h.in
collision.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
collision.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
config.h
constants.h Revert custom player collision box and step height commits 2017-05-09 03:52:28 +01:00
content_cao.cpp Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
content_cao.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
content_cso.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_cso.h
content_mapblock.cpp Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR 2017-07-17 20:13:53 +01:00
content_mapblock.h Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
content_mapnode.cpp Revert "Remove deprecated code segments (#5891)" 2017-06-06 16:19:04 +02:00
content_mapnode.h Revert "Remove deprecated code segments (#5891)" 2017-06-06 16:19:04 +02:00
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_nodemeta.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_sao.cpp Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
content_sao.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
convert_json.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
convert_json.h Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
craftdef.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
craftdef.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-dummy.cpp
database-dummy.h Minetest for C++11 (CMakeLists + Travis) 2017-06-04 09:57:08 +02:00
database-files.cpp Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-files.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-leveldb.cpp
database-leveldb.h Minetest for C++11 (CMakeLists + Travis) 2017-06-04 09:57:08 +02:00
database-postgresql.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
database-postgresql.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-redis.cpp database-redis: Support password authentication 2017-03-11 21:39:32 +01:00
database-redis.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database-sqlite3.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
database-sqlite3.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
database.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
daynightratio.h
debug.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
debug.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
defaultsettings.cpp Window size: use 1024x600 to avoid a smaller UI 2017-07-18 22:11:34 +01:00
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
dungeongen.cpp Dungeons: Add setting to prevent projecting dungeons 2017-07-02 13:33:21 +01:00
dungeongen.h Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
emerge.cpp Move MapEditEventAreaIgnorer to emerge.cpp 2017-07-25 08:47:52 +02:00
emerge.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
environment.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
environment.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
event.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
event_manager.h
exceptions.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
face_position_cache.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
face_position_cache.h Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
filecache.cpp
filecache.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
filesys.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
filesys.h
fontengine.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
fontengine.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
game.cpp In-cloud fog: Strengthen effect when small view range is used 2017-07-18 22:16:41 +01:00
game.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
gamedef.h Add ModStorageAPI to client side modding (#5396) 2017-03-16 07:53:39 +01:00
gameparams.h LINT: Switch whitelist check from egrep to awk 2017-04-06 23:21:40 +02:00
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
genericobject.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
gettext.cpp
gettext.h
gettime.h Fix Lint broken by b662a4577d 2017-04-29 09:47:22 +02:00
guiChatConsole.cpp Fix console resize issue when maximising game window (#6023) 2017-06-21 07:50:57 +02:00
guiChatConsole.h C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
guiEngine.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
guiEngine.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiFormSpecMenu.cpp C++11 cleanup inventorymanager (#6077) 2017-07-01 14:07:40 +02:00
guiFormSpecMenu.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiKeyChangeMenu.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiKeyChangeMenu.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiMainMenu.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPasswordChange.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPasswordChange.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPathSelectMenu.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiPathSelectMenu.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiTable.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiTable.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
guiVolumeChange.cpp guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839) 2017-05-28 15:23:30 +02:00
guiVolumeChange.h
guiscalingfilter.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
guiscalingfilter.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
httpfetch.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
httpfetch.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
hud.cpp Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00
hud.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00
imagefilters.cpp
imagefilters.h
intlGUIEditBox.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
intlGUIEditBox.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
inventory.cpp Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
inventory.h Inventory: Fix wrong stack size behaviour and item loss (#6039) 2017-06-25 11:39:39 +02:00
inventorymanager.cpp Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
inventorymanager.h C++11 cleanup inventorymanager (#6077) 2017-07-01 14:07:40 +02:00
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irrlichttypes.h
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemdef.cpp Fix deserialization of ItemDefinition (#5995) 2017-06-16 07:17:30 +02:00
itemdef.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemgroup.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
itemstackmetadata.cpp Fix for empty key/value when reading item string with wear but no metadata (#6058) 2017-06-27 12:34:11 +02:00
itemstackmetadata.h Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
keycode.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
keycode.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
light.cpp Redo light.cpp. 2016-12-28 14:16:39 -08:00
light.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
localplayer.cpp Sneak: Stripped down version 2017-07-15 01:27:37 +01:00
localplayer.h Player collisionbox: Make settable 2017-07-21 02:03:22 +01:00
log.cpp Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 2017-06-11 09:43:05 +02:00
log.h Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 2017-06-11 09:43:05 +02:00
main.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mainmenumanager.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
map.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
map.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
map_settings_manager.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
map_settings_manager.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapblock.cpp Very little performance fix on correctBlockNodeIds 2017-07-18 08:18:13 +02:00
mapblock.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapblock_mesh.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
mapblock_mesh.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
mapgen.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen.h Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_carpathian.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_carpathian.h Mapgen Carpathian: Add lava_depth parameter 2017-07-07 22:28:40 +01:00
mapgen_flat.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_flat.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2017-06-22 03:14:56 +01:00
mapgen_fractal.cpp Mgfractal: Improve spawning behaviour 2017-07-17 20:19:43 +01:00
mapgen_fractal.h Mgfractal: Improve spawning behaviour 2017-07-17 20:19:43 +01:00
mapgen_singlenode.cpp Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mapgen_singlenode.h Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mapgen_v5.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_v5.h CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2017-06-22 03:14:56 +01:00
mapgen_v6.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_v6.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapgen_v7.cpp Mgv7: Add 'mount_zero_level' parameter 2017-07-26 02:41:30 +01:00
mapgen_v7.h Mgv7: Add 'mount_zero_level' parameter 2017-07-26 02:41:30 +01:00
mapgen_valleys.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mapgen_valleys.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapnode.cpp Revert "Remove deprecated code segments (#5891)" 2017-06-06 16:19:04 +02:00
mapnode.h Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapsector.cpp Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mapsector.h Cpp11 initializers 2 (#5999) 2017-06-17 19:11:28 +02:00
mesh.cpp Do not shade inventory items with textures (#5869) 2017-06-01 23:18:55 +02:00
mesh.h Do not shade inventory items with textures (#5869) 2017-06-01 23:18:55 +02:00
mesh_generator_thread.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
mesh_generator_thread.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
metadata.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
metadata.h Add ModMetadata API (#5131) 2017-02-08 00:15:55 +01:00
mg_biome.cpp Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
mg_biome.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
mg_decoration.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_decoration.h Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_ore.cpp Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_ore.h Biomes/decorations/ores: Make relative to 'water_level' setting 2017-07-11 01:14:24 +01:00
mg_schematic.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
mg_schematic.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
minimap.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
minimap.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
modalMenu.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mods.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
mods.h Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
nameidmapping.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
nameidmapping.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
nodedef.cpp Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
nodedef.h Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
nodemetadata.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
nodemetadata.h C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
nodetimer.cpp
nodetimer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
noise.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
noise.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
objdef.cpp
objdef.h C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945) 2017-06-10 13:49:15 +02:00
object_properties.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
object_properties.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
particles.cpp Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
particles.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
pathfinder.h
player.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
player.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
porting.cpp Dont search for locale folders if gettext is disabled (#6133) 2017-07-14 17:31:18 +02:00
porting.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
porting_android.cpp
porting_android.h
profiler.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
profiler.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
quicktune.h
quicktune_shortcutter.h
raycast.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
raycast.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
reflowscan.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
reflowscan.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
remoteplayer.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
remoteplayer.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
rollback_interface.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
rollback_interface.h Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
serialization.cpp
serialization.h Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
server.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
server.h Move MapEditEventAreaIgnorer to emerge.cpp 2017-07-25 08:47:52 +02:00
serverenvironment.cpp LBM: use range based for and fixed a loop variable overloading in applyLBMs 2017-07-24 08:26:19 +02:00
serverenvironment.h LBM content mapping map doesn't need to be ordered, use std::unordered_map 2017-07-18 08:23:37 +02:00
serverlist.cpp Server list cleanup 2017-03-18 12:37:57 +01:00
serverlist.h Server list cleanup 2017-03-18 12:37:57 +01:00
serverobject.cpp Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
serverobject.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
settings.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
settings.h [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
settings_translation_file.cpp Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
shader.cpp Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
shader.h Isolate irrlicht references and use a singleton (#6041) 2017-06-26 20:11:17 +02:00
sky.cpp Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
sky.h Fog effect when camera is inside cloud 2017-07-05 15:39:49 +02:00
socket.cpp Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
socket.h Fix msvc annoyances (#5963) 2017-06-27 11:54:40 +02:00
sound.cpp
sound.h Sound: Add pitch option (#5960) 2017-06-11 13:58:26 +02:00
sound_openal.cpp Fix no sound bug (#5968) 2017-06-14 17:21:08 +02:00
sound_openal.h
staticobject.cpp
staticobject.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
subgame.cpp Use a settings object when generating world.mt and set player_backend to sqlite. (#5940) 2017-06-08 09:50:51 +02:00
subgame.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
terminal_chat_console.cpp
terminal_chat_console.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
tileanimation.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
tileanimation.h Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
tool.cpp C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 2017-06-04 21:00:04 +02:00
tool.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
touchscreengui.cpp Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
touchscreengui.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
treegen.cpp Treegen: Fix s16 overflow warning (#6082) 2017-07-04 23:18:28 +02:00
treegen.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
version.cpp
version.h
voxel.cpp Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
voxel.h Cpp11 initializers: last src root changeset (#6022) 2017-06-21 11:51:29 +02:00
voxelalgorithms.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
voxelalgorithms.h Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
wieldmesh.cpp Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
wieldmesh.h Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) 2017-07-02 20:29:58 +02:00