4c8c649779
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) |
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.. | ||
common | ||
cpp_api | ||
lua_api | ||
CMakeLists.txt | ||
scripting_client.cpp | ||
scripting_client.h | ||
scripting_mainmenu.cpp | ||
scripting_mainmenu.h | ||
scripting_server.cpp | ||
scripting_server.h |