minetest/src/script
Loïc Blot 6f1c907204 Implement mod communication channels (#6351)
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
..
common Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
cpp_api Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
lua_api Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
CMakeLists.txt Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
scripting_client.cpp Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_client.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_mainmenu.cpp Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
scripting_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_server.cpp Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
scripting_server.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00