minetest/src/script/lua_api
rubenwardy f85e9ab925
Add nametag background setting and object property (#10937)
2021-02-17 19:51:28 +00:00
..
CMakeLists.txt Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)" 2019-02-26 08:53:53 +01:00
l_areastore.cpp Fix AreaStore's IDs persistence (#8888) 2019-09-21 17:54:52 +02:00
l_areastore.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_auth.cpp Replace auth.txt with SQLite auth database (#7279) 2018-08-05 13:13:38 +02:00
l_auth.h Replace auth.txt with SQLite auth database (#7279) 2018-08-05 13:13:38 +02:00
l_base.cpp Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
l_base.h Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
l_camera.cpp Add First Person Attachments (#10360) 2020-10-04 15:10:34 +02:00
l_camera.h Code modernization: subfolders (#6283) 2017-08-19 22:23:47 +02:00
l_client.cpp Various features and fixes 2020-04-11 13:12:51 +02:00
l_client.h Implement minetest.sound_fade() 2020-04-11 13:12:51 +02:00
l_craft.cpp Fix some issues with minetest.clear_craft (#8712) 2019-08-10 23:28:00 +02:00
l_craft.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_env.cpp Add minetest.get_objects_in_area (#10668) 2020-12-29 16:50:09 +01:00
l_env.h Add minetest.get_objects_in_area (#10668) 2020-12-29 16:50:09 +01:00
l_http.cpp Add PUT and DELETE request + specific method value to HTTP API (#9909) 2020-07-29 23:16:21 +02:00
l_http.h Add PUT and DELETE request + specific method value to HTTP API (#9909) 2020-07-29 23:16:21 +02:00
l_internal.h Fix incorrect deprecation hints 2020-11-01 12:52:14 +01:00
l_inventory.cpp Add missing type check to InvRef:set_lists() (#10476) 2020-10-11 13:36:13 +02:00
l_inventory.h Add core.remove_detached_inventory (#7684) 2018-10-10 20:48:58 +02:00
l_item.cpp Pass ContentFeatures as reference to read_content_features (#10464) 2020-10-13 16:36:01 +01:00
l_item.h Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
l_itemstackmeta.cpp Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
l_itemstackmeta.h Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
l_localplayer.cpp Allow binding dig, place actions to keys; remove LMB/RMB hardcoding 2020-08-15 12:19:20 +03:00
l_localplayer.h Various features and fixes 2020-04-11 13:12:51 +02:00
l_mainmenu.cpp Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
l_mainmenu.h Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
l_mapgen.cpp Reduce ore noise_parms error to deprecation warning (#10921) 2021-02-06 13:46:45 +01:00
l_mapgen.h Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
l_metadata.cpp Revert "Auto delete MetaData when = 0 (#8770)" (#10183) 2020-07-16 19:11:24 +02:00
l_metadata.h Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
l_minimap.cpp Minimap as HUD element with API control 2020-10-04 15:24:34 +02:00
l_minimap.h Code modernization: subfolders (#6283) 2017-08-19 22:23:47 +02:00
l_modchannels.cpp Fix mod channels crash (#7481) 2018-06-27 17:45:40 +02:00
l_modchannels.h Fix mod channels crash (#7481) 2018-06-27 17:45:40 +02:00
l_nodemeta.cpp Implement minetest.sound_fade() 2020-04-11 13:12:51 +02:00
l_nodemeta.h Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
l_nodetimer.cpp Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
l_nodetimer.h Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
l_noise.cpp Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
l_noise.h Log deprecated Lua function calls (#7491) 2018-07-01 12:31:49 +02:00
l_object.cpp Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
l_object.h Clean up l_object.cpp (#10512) 2020-10-22 16:18:01 +01:00
l_particles.cpp Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
l_particles.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_particles_local.cpp Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
l_particles_local.h Modernize include guards and add missing ones (#9898) 2020-05-23 13:23:05 +02:00
l_playermeta.cpp reportMetadataChange; Silence clang warnings 2018-12-21 19:05:29 +01:00
l_playermeta.h reportMetadataChange; Silence clang warnings 2018-12-21 19:05:29 +01:00
l_rollback.cpp SAPI: Mark all Lua API functions requiring envlock 2015-10-25 23:06:48 -04:00
l_rollback.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_server.cpp Drop wide/narrow conversion functions 2021-02-02 20:46:08 +01:00
l_server.h Revise dynamic_add_media API to better accomodate future changes 2021-02-01 23:00:13 +01:00
l_settings.cpp Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
l_settings.h Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) 2020-01-25 16:56:54 +01:00
l_sound.cpp Modernize lua read (part 2 & 3): C++ templating assurance (#7410) 2018-06-30 17:11:38 +02:00
l_sound.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_storage.cpp Modernize lua read (part 2 & 3): C++ templating assurance (#7410) 2018-06-30 17:11:38 +02:00
l_storage.h Fix memory leaks in mod storage (#7500) 2018-06-30 17:11:04 +02:00
l_util.cpp Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
l_util.h Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
l_vmanip.cpp scriptapi: Some small optimizations to value pushing (#9669) 2020-04-14 20:44:18 +02:00
l_vmanip.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00