minetest/games/devtest/mods/unittests/inside_async_env.lua

26 lines
559 B
Lua

unittests = {}
core.log("info", "Hello World")
local function do_tests()
assert(core == minetest)
-- stuff that should not be here
assert(not core.get_player_by_name)
assert(not core.set_node)
assert(not core.object_refs)
-- stuff that should be here
assert(ItemStack)
assert(core.registered_items[""])
-- alias handling
assert(core.registered_items["unittests:steel_ingot_alias"].name ==
"unittests:steel_ingot")
end
function unittests.async_test()
local ok, err = pcall(do_tests)
if not ok then
core.log("error", err)
end
return ok
end