minetest/src/script/cpp_api
Loïc Blot fd3afbced5 Optimize headers (part 2) (#6272)
* Optimize headers (part 2)

* less debug.h in headers
* less remoteplayer.h for everybody

* Cleanup (part 2)

* camera.h: mesh.h
* mapgen.h: mapnode.h
* serverenvironment.h: mapblock.h
* nodedef.h: shader.h
2017-08-18 19:25:07 +02:00
..
CMakeLists.txt [CSM] Client side modding 2017-03-13 23:56:05 +01:00
s_async.cpp C++11 cleanup on constructors (#6000) 2017-06-19 23:54:58 +02:00
s_async.h Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
s_base.cpp Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
s_base.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_client.cpp CSM: Fix documentation error for register_on_*_chat_messages (#5917) 2017-06-09 15:48:04 +02:00
s_client.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_entity.cpp Add LuaEntity on_death callback (#6177) 2017-07-27 11:32:35 +02:00
s_entity.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_env.cpp Added lua tracebacks to some errors where you have been blind to what… (#5043) 2017-01-15 13:36:53 +01:00
s_env.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_internal.h Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
s_inventory.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_inventory.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_item.cpp [CSM] Add event on_place_node API lua (#5548) 2017-04-29 12:08:16 +02:00
s_item.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_mainmenu.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
s_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_node.cpp Add 'plantlike_rooted' drawtype 2017-07-11 01:02:22 +01:00
s_node.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_nodemeta.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_nodemeta.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_player.cpp Server: Add reason for leave to `on_leaveplayer` callbacks 2016-06-11 04:17:04 +01:00
s_player.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_security.cpp Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
s_security.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
s_server.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_server.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00