Clarify buttons
parent
8a495e165d
commit
801f59d5b6
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@ -15,11 +15,10 @@
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</select>
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<hr>
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<b>Single Player:</b>
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<button id="launch_singleplayer">Launch</button>
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<button id="launch" style="width: 300px; height: 50px; font-size: 20pt;">Launch Minetest</button>
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<br/>
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<hr>
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<b>Multiplayer:</b>
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<b style="font-size: 20pt;">Run Server In Browser</b>
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<br/>
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<b>Player Name:</b>
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<input style="border: 2px solid black; width: 400px; height: 2em" type="text" id="multiplayer_username" required="" pattern="[A-Za-z0-9_-]{1,20}" maxlength="19" title="Alphanumeric, 19 characters max">
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@ -29,10 +28,11 @@
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<option value="minetest_game">minetest_game</option>
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</select>
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<br/>
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<button id="launch_server">Launch Multiplayer Server</button>
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<span>After launch, copy the URL and use it to open clients.</span>
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<br/>
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<span>After launch, copy the URL and use it to open clients. If the server is closed, the game ends.
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</span>
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<span>Closing this page shuts down the server and ends the game.</span>
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<br/>
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<button id="launch_server" style="width: 300px; height: 50px; font-size: 20pt;">Launch Server</button>
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</div>
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<div id="join_form" class="console" style="color: white; display: none;">
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@ -97,8 +97,8 @@ max_block_generate_distance = 5
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select_proxy.appendChild(opt);
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});
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const launchSinglePlayer = document.getElementById('launch_singleplayer');
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launchSinglePlayer.addEventListener('click', () => {
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const launch = document.getElementById('launch');
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launch.addEventListener('click', () => {
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const proxyIndex = document.getElementById('select_proxy').value;
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const proxy = proxies[proxyIndex][0];
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wipePage();
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