Rename the mod to xtcross, add mod.conf, description.txt

also convert init.lua from DOS mode to UNIX
main
Mikita Wiśniewski 2023-07-06 20:53:48 +07:00
parent e41408b0a3
commit 640f94ad03
10 changed files with 34 additions and 26 deletions

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# Cross mod [cross]
# Christian Cross mod [xtcross]
Mod for the _game that adds christian crosses as
decorative blocks into the game.
**License:** MIT

1
description.txt Normal file
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Mod for the _game that adds christian crosses as decorative blocks into the game.

51
init.lua Executable file → Normal file
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-- cross/init.lua
-- ==============
-- This mod is made by rudzik8, and is licensed under the MIT license.
-- For further details, see the LICENSE file included.
-- make a table containing all the cross variants available
local crosses = {"greek", "latin", "orthodox",
"papal", "patriarchal", "russian"}
-- registering function
for i, variant in pairs(crosses) do
minetest.register_node("cross:"..variant, {
-- make the 1st letter of the cross variant uppercase
description = variant:gsub("^%l", string.upper).." cross",
drawtype = "torchlike", -- TODO: meshes
use_texture_alpha = "clip",
sunlight_propagates = true,
tiles = {"default_stone.png^cross_"..
variant..".png^[makealpha:255,126,126"},
inventory_image = {"default_stone.png^cross_"..
variant..".png".."^[makealpha:255,126,126"},
wield_image = {"default_stone.png^cross_"..
variant..".png".."^[makealpha:255,126,126"},
})
end
-- xtcross/init.lua
-- ==============
-- This mod is made by rudzik8, and is licensed under the MIT license.
-- For further details, see the LICENSE file included.
-- make a table containing all the cross variants available
local crosses = {"greek", "latin", "orthodox",
"papal", "patriarchal", "russian"}
-- registering function
for i, variant in pairs(crosses) do
minetest.register_node("xtcross:"..variant, {
-- make the 1st letter of the cross variant uppercase
description = variant:gsub("^%l", string.upper).." cross",
drawtype = "torchlike", -- TODO: meshes
use_texture_alpha = "clip",
sunlight_propagates = true,
-- the problem zone
tiles = {"default_stone.png^xtcross_"..
variant..".png^[makealpha:255,126,126"},
inventory_image = {"default_stone.png^xtcross_"..
variant..".png".."^[makealpha:255,126,126"},
wield_image = {"default_stone.png^xtcross_"..
variant..".png".."^[makealpha:255,126,126"},
})
end

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mod.conf Normal file
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name = xtcross
depends = default
description = Mod for the _game that adds christian crosses as decorative blocks into the game.

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