Add tests for mergeFilename.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4681 dfc29bdd-3216-0410-991c-e03cc46cb475master
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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bool testMergeFilename()
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{
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// path mergeFilename(const path& path, const path& filename, const path& extension = "");
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if ( mergeFilename(_IRR_TEXT(""), _IRR_TEXT(""), _IRR_TEXT("") ) != io::path(_IRR_TEXT("")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT(""), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder/")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder/"), _IRR_TEXT(""), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder/")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT("file"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder/file")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder/"), _IRR_TEXT("file"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder/file")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder\\"), _IRR_TEXT("file"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder\\file")) )
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return false;
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if ( mergeFilename(_IRR_TEXT(""), _IRR_TEXT("file"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("file")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("."), _IRR_TEXT("file"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("./file")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT(""), _IRR_TEXT(".bmp") ) != io::path(_IRR_TEXT("folder/.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder/"), _IRR_TEXT(""), _IRR_TEXT(".bmp") ) != io::path(_IRR_TEXT("folder/.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT(""), _IRR_TEXT("bmp") ) != io::path(_IRR_TEXT("folder/.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("."), _IRR_TEXT(""), _IRR_TEXT("bmp") ) != io::path(_IRR_TEXT("./.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT("file"), _IRR_TEXT("bmp") ) != io::path(_IRR_TEXT("folder/file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder/"), _IRR_TEXT("file"), _IRR_TEXT("bmp") ) != io::path(_IRR_TEXT("folder/file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder/"), _IRR_TEXT("file"), _IRR_TEXT(".bmp") ) != io::path(_IRR_TEXT("folder/file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("folder"), _IRR_TEXT("file.bmp"), _IRR_TEXT("") ) != io::path(_IRR_TEXT("folder/file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT(""), _IRR_TEXT("file"), _IRR_TEXT("bmp") ) != io::path(_IRR_TEXT("file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT(""), _IRR_TEXT("file"), _IRR_TEXT(".bmp") ) != io::path(_IRR_TEXT("file.bmp")) )
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return false;
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if ( mergeFilename(_IRR_TEXT("c:"), _IRR_TEXT("file"), _IRR_TEXT(".bmp") ) != io::path(_IRR_TEXT("c:/file.bmp")) ) // TODO: is this actually correct on windows?
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return false;
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return true;
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}
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// Test the functionality of the Irrlicht timer
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bool testCoreutil(void)
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{
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bool ok = true;
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ok &= testMergeFilename();
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return ok;
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}
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@ -49,7 +49,7 @@ int main(int argumentCount, char * arguments[])
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// Note that to interactively debug a test, you will generally want to move it
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// (temporarily) to the beginning of the list, since each test runs in its own
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// process.
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TEST(disambiguateTextures); // Normally you should run this first, since it validates the working directory.
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// Now the simple tests without device
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TEST(testIrrArray);
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@ -84,6 +84,7 @@ int main(int argumentCount, char * arguments[])
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TEST(sceneNodeAnimator);
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TEST(meshLoaders);
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TEST(testTimer);
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TEST(testCoreutil);
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// software drivers only
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TEST(softwareDevice);
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TEST(b3dAnimation);
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