Commit Graph

297 Commits (master)

Author SHA1 Message Date
Mantar 95d7fcb949
Apply NetBSD string conversion workaround to OpenBSD as well (#12618) 2022-07-31 15:18:19 +02:00
sfan5 137eef6590 Move f1000 sanitizing to the places that still use this type 2022-07-14 20:55:45 +02:00
Lexi Hale 20bd6bdb68
Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
Nathanaël Courant 622d857bed Update my name 2022-06-16 21:38:32 +02:00
sfan5 3ac5a24b12
Sanitize player position and speed server-side (#12396) 2022-06-07 21:27:05 +02:00
savilli 1f39948bc3
Fix BSD iconv declaration 2022-06-05 15:20:29 +02:00
sfan5 9ee3dc71f1 Optimize JSON string (de)serialization routines
stringstreams were shown to be slow when reading/writing single characters
and there is lots of potential by having functions perform on existing
buffers whenever possible.
2022-05-21 17:46:10 +02:00
sfan5 70dc23f996 Improve testSerializeJsonString unit tests
this also removes the requirement that / is escaped, there is
no reason for doing so.
2022-05-21 17:46:10 +02:00
sfan5 f5a8593b11
Add more Prometheus metrics (#12274) 2022-05-09 21:20:58 +02:00
paradust7 0704ca0550
Make logging cost free when there is no output target (#12247)
The logging streams now do almost no work when there is no output target for them.

For example, if LL_VERBOSE has no output targets, then `verbosestream << x` will return a StreamProxy with a null target. Any further `<<` operations applied to it will do nothing.
2022-05-04 20:55:01 +02:00
sfan5 e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
Lars Müller fccf1e2eac
Support CSS Color Module Level 4 (#12204) 2022-04-27 17:00:02 -04:00
ShadowNinja f5e54cd398 Fix OOB read in trim("") 2022-04-08 14:55:21 +01:00
ShadowNinja dae6fe91a1 Update directory name sanitization
Only ASCII spaces have to be handles specially, and leading spaces are
also disallowed.
2022-04-08 14:55:21 +01:00
ShadowNinja 00ebedad93 Add additional reserved directory names 2022-04-08 14:55:21 +01:00
ShadowNinja 7993909fab Spacing fixes 2022-04-08 14:55:21 +01:00
ShadowNinja 5683bb76cc Fix compiler warnings 2022-04-08 14:55:21 +01:00
Daroc Alden 598efbf7f9
Fix memory leak from SpatialAreaStore (#12120) 2022-03-09 19:28:12 +01:00
sfan5 04bd253390 Move the codebase to C++14 2022-02-26 14:39:41 +01:00
ShadowNinja 29d2b2ccd0
Print announce error response (#11878)
Fix HTTPFetch caller and request ID to 64 bits
Check that allocated caller ID is not DISCARD
Print body if serverlist request returns error
Don't print control characters from HTTP responses
Document special HTTPFetch caller IDs
Allow unicode to be printed
2022-01-01 22:44:56 +01:00
JosiahWI 7f6306ca96
Restore GCC 5 compatibility (#11778) 2021-12-28 14:05:49 +01:00
SmallJoker 57a59ae92d
Network: Delete copy constructor and use std::move instead (#11642)
This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements.
2021-12-01 20:22:33 +01:00
sfan5 660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
Wuzzy fe7195badb Make /status message easier to read 2021-10-15 18:13:57 +02:00
nia 2628316842
Fix src/util/string.cpp on NetBSD
- iconv() prototype changed from traditional Unix defintion
  to POSIX definition in 9.99.x.
- wchar_t is not a valid character set for iconv. Share code
  with Android for using UTF-32.
2021-09-19 20:23:52 +02:00
sfan5 fd8a8501bc
Shave off buffer copies in networking code (#11607) 2021-09-17 18:14:25 +02:00
sfan5 75bf9b75ca
Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
hecks 80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
x2048 f5706d444b
Improve shadow rendering with non-default camera FOV (#11385)
* Adjust minimum filter radius for perspective

* Expand shadow frustum when camera FOV changes, reuse FOV distance adjustment from numeric.cpp

* Read shadow_soft_radius setting as float

* Use adaptive filter radius to accomodate for PSM distortion

* Adjust filter radius for texture resolution
2021-07-11 08:15:19 -07:00
Lars Müller 89f3991351
Fix base64 validation and add unittests (#10515)
Implement proper padding character checks
2021-05-30 20:23:12 +02:00
Vincent Robinson 074e6a67de
Add `minetest.colorspec_to_colorstring` (#10425) 2021-04-23 21:37:24 +02:00
sfan5 f0bad0e2ba
Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
Wuzzy 62e3593944 Tweak duration_to_string formatting 2021-03-16 18:37:46 +01:00
hecks 225e69063f
Keep mapblocks in memory if they're in range (#10714)
Some other minor parts of clientmap.cpp have been cleaned up along the way
2021-02-26 21:23:46 +01:00
rubenwardy f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
sfan5 c834d2ab25 Drop wide/narrow conversion functions
The only valid usecase for these is interfacing with OS APIs
that want a locale/OS-specific multibyte encoding.
But they weren't used for that anywhere, instead UTF-8 is pretty
much assumed when it comes to that.
Since these are only a potential source of bugs and do not fulfil
their purpose at all, drop them entirely.
2021-02-02 20:46:08 +01:00
sfan5 5e392cf34f Refactor utf8_to_wide/wide_to_utf8 functions 2021-02-02 20:46:08 +01:00
sfan5 74762470b2 Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
SmallJoker 947466ab28 (se)SerializeString: Include max length in the name
This commit clarifies the maximal length of the serialized strings.
It will avoid accidental use of serializeString() when a larger string can be expected.

Removes unused Wide String serialization functions
2020-10-01 09:52:59 +02:00
SmallJoker ca5c2dbefa Clean up serialization
This reverts 1a5b4b3 and further functions in serialize.cpp that are unused

The intend for a sane NetworkPacket/stream replacement was good, but a wrapper
class around i/ostream might be more versatile than introducing a new
vector-based serialization class.
2020-10-01 09:52:59 +02:00
Seeker d22fd6fc34
Fix build for Visual Studio (explicitly cast pointers) (#10256) 2020-08-03 23:38:45 +02:00
SmallJoker f34abaedd2 decode_base64: Allow '=' padding character
'=' is a valid character, but minetest.decode_base64 returned nil when it was used for padding.
2020-07-29 20:46:42 +02:00
Hugues Ross 3ce03d1c2a
Sanitize world directory names on create. Keep original name separate (#9432)
Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
2020-07-28 19:16:57 +02:00
sfan5 471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 2020-05-27 21:58:40 +02:00
Awkor 037422fdba
Modernize include guards and add missing ones (#9898) 2020-05-23 13:23:05 +02:00
Loic Blot 56bababcdf Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
sfan5 515d38a702 Fix truncation warning for F1000_MIN, F1000_MAX 2020-04-27 06:58:34 +02:00
EvidenceB Kidscode cee3c5e73d
Add server side translations capability (#9733)
* Add server side translations capability
2020-04-25 07:20:00 +02:00
Maksim 23c6d0c31f
Android: fix handling non-latin characters on older Android devices (#9309) 2020-04-17 23:46:30 +02:00
Hugues Ross f780bae05c
Formspecs: Add state-selection to style elements (#9378) 2020-04-11 21:39:30 +01:00