Commit Graph

1589 Commits (7ba72f27630112286456aa5dd4e1738fde58ae6f)

Author SHA1 Message Date
Perttu Ahola 7ba72f2763 Remove a random old comment and a #define from game.cpp 2012-06-09 13:40:07 +03:00
Perttu Ahola e74668ef7f Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp 2012-06-08 14:57:02 +03:00
Perttu Ahola 4b2cc38aba Add disallow_empty_password setting 2012-06-07 02:11:28 +03:00
Perttu Ahola a435cfcd82 Allow groups in crafting recipes 2012-06-06 23:39:17 +03:00
Perttu Ahola 7631918a12 Remove obsolete "footprints" default setting from defaultsettings.cpp 2012-06-06 20:04:05 +03:00
Kahrl e070f1e525 Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
Perttu Ahola 3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
Perttu Ahola b0f81c3253 Fix NDT_RAILLIKE tweakings 2012-06-05 21:51:01 +03:00
darkrose 31c171fc1e Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law. 2012-06-05 19:47:19 +03:00
Perttu Ahola e9c123b1b9 Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola 7eabde6aee Use gettext for more basic user interface strings 2012-06-04 23:24:31 +03:00
Perttu Ahola ed772da0cc Remove misdesigned exception from ReliablePacketBuffer 2012-06-04 22:43:33 +03:00
Perttu Ahola f48882213e Add ignore_world_load_errors configuration option and provide better error messages 2012-06-04 22:34:40 +03:00
Perttu Ahola 1cd2076d42 Improve GUIMessageMenu (move and resize elements based on size of text) 2012-06-04 22:33:47 +03:00
Perttu Ahola 816b9c8d71 Fix loading of old signs 2012-06-04 18:19:23 +03:00
darkrose 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
Perttu Ahola a09d86dd3c Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola 3ccb0f691b Add texture modification [lowpart:percent:filename 2012-06-03 22:31:02 +03:00
Perttu Ahola 1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola 7bf446f671 Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola e4bc76f55c Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola 81c5e5200b Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola b235e4d290 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
Perttu Ahola 353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola 3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola 5f3c70061d Properly handle dropping of items from nodes, and disallow moving items directly between nodes 2012-06-03 22:31:01 +03:00
Perttu Ahola aba7134301 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola ff8d2bbc36 Convert legacy chest inventory list "0" to "main" 2012-06-03 22:31:00 +03:00
Perttu Ahola 45f32838b9 Improve GUIInventoryMenu error messages more 2012-06-03 22:31:00 +03:00
Perttu Ahola 7d6e80a423 Add proper error messages to GUIInventoryMenu when inventory lists are invalid 2012-06-03 22:31:00 +03:00
Perttu Ahola fe8c5546f0 Add node on_construct, on_destruct callbacks and update lua_api.txt 2012-06-03 22:31:00 +03:00
darkrose c4315a7afa Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl 704782c95b WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola 67059e1932 Catch VersionMismatchException while loading world data 2012-06-03 20:42:49 +03:00
Perttu Ahola e2ea711136 Check password hash validity 2012-06-03 20:32:44 +03:00
Perttu Ahola 74aa598769 Fix MSVC build (pow type overload stuff) 2012-05-31 20:22:37 +03:00
Perttu Ahola 747ff7daf8 Add support for putting modpacks directly into mod directories 2012-05-21 19:49:35 +03:00
Perttu Ahola 1f670fc688 Add better trace peudo-loglevel support 2012-05-20 18:30:30 +03:00
Perttu Ahola 388906ac70 Allow using --worldname for local game too 2012-05-20 17:41:40 +03:00
Perttu Ahola 49d9745dc4 Comment out unnecessary debug output in Settings 2012-05-20 17:19:48 +03:00
Perttu Ahola 7c15d793ac --world list 2012-05-20 17:09:46 +03:00
Perttu Ahola afda9810f1 Tune smooth lighting a bit 2012-05-20 14:12:17 +03:00
Perttu Ahola 22df8b81b3 Log more stuff in Client::afterContentReceived() 2012-05-19 17:11:41 +03:00
Perttu Ahola a35e4bdbda Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id already exists" failure 2012-04-15 14:37:35 +03:00
Perttu Ahola 0aeb5adb8f Fix continuing to process TOSERVER_INIT2 even if player doesn't exist 2012-04-14 18:46:10 +03:00
Perttu Ahola 1eac6ff8ff Fix unhandled InvalidPositionException 2012-04-10 18:16:03 +03:00