minetest/src
paramat 3342dcc4bc Shaders: Remove unused water surface shader
Also remove hardcoded MTGame node.

The 'water surface shader' was duplicated shader code in preparation for
intended new water surface shaders. For development purposes the MTGame node
'default:water_source' had it's top tile assigned to 'water surface shader'.
Due to shader duplication this commit does not cause any change to shader
behaviour.
2017-05-08 05:58:59 +01:00
..
cguittfont Plug two minor Leaks (#5603) 2017-04-17 09:04:58 +02:00
client Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
irrlicht_changes Irrlicht 1.9 support 2016-12-26 22:36:22 +01:00
network Add missing server sending rule for bd921a7916 2017-05-05 20:21:04 +02:00
script Player attrs: permits to remove an attribute by setting value to nil (#5716) 2017-05-07 12:13:15 +02:00
threading Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
unittest Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
util Fix myfloor(0.0) 2017-05-06 16:10:03 -04:00
CMakeLists.txt Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
activeobject.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
ban.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
ban.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
camera.cpp [CSM] Add camera API (#5609) 2017-05-05 22:07:36 +02:00
camera.h [CSM] Add camera API (#5609) 2017-05-05 22:07:36 +02:00
cavegen.cpp Cavegen: Fix non-constant array initializer error for MSVC 2017-04-07 17:59:27 +02:00
cavegen.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
chat.cpp Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
chat.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
client.cpp Add function to get server info. 2017-05-04 04:25:45 +01:00
client.h Add function to get server info. 2017-05-04 04:25:45 +01:00
clientenvironment.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
clientenvironment.h Client & ClientEnvirnment: don't create fake events (#5676) 2017-04-29 17:25:25 +02:00
clientiface.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
clientiface.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
clientmap.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
clientmap.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientmedia.cpp Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
clientmedia.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
clientobject.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientobject.h Performance fix + SAO factorization 2017-01-11 15:53:56 +01:00
clientsimpleobject.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
cloudparams.h Add clouds API 2017-04-30 00:06:13 +01:00
clouds.cpp Clouds API: Fix yellow clouds at dawn and dusk (#5707) 2017-05-05 22:07:25 +02:00
clouds.h Add clouds API 2017-04-30 00:06:13 +01:00
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
collision.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
collision.h Don't pass non-const references to collision methods 2016-01-29 15:53:54 +01:00
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
constants.h Use stepheight from CAO instead of hardcoded value 2017-05-06 21:18:17 +02:00
content_abm.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
content_abm.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
content_cao.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
content_cao.h Use stepheight from CAO instead of hardcoded value 2017-05-06 21:18:17 +02:00
content_cso.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
content_cso.h
content_mapblock.cpp Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
content_mapblock.h Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp Player properties: Set correct default collisionbox 2017-05-07 06:10:13 +01:00
content_sao.h Player attrs: permits to remove an attribute by setting value to nil (#5716) 2017-05-07 12:13:15 +02:00
convert_json.cpp Don't print whole json data buffer to errorstream on error 2016-01-28 23:53:58 +01:00
convert_json.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
craftdef.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
craftdef.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-files.cpp Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-files.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-leveldb.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-leveldb.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-redis.cpp database-redis: Support password authentication 2017-03-11 21:39:32 +01:00
database-redis.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-sqlite3.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
database-sqlite3.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
daynightratio.h
debug.cpp Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
debug.h Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
defaultsettings.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
drawscene.cpp Android progressbar fix (#5601) 2017-04-16 14:44:15 +02:00
drawscene.h Android progressbar fix (#5601) 2017-04-16 14:44:15 +02:00
dungeongen.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
dungeongen.h Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
emerge.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
emerge.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
environment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
environment.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
event.h
event_manager.h Change i++ to ++i 2015-08-25 18:33:52 -04:00
exceptions.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
face_position_cache.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
face_position_cache.h Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
filecache.cpp Network Layer 7 rework (Packet handling) 2015-02-10 20:04:08 +10:00
filecache.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
filesys.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Font: attempt fallback font, abort if no fonts found. 2017-03-05 09:46:52 +00:00
fontengine.h Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
game.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
game.h Add Joystick type detection and Xbox controller support 2017-04-06 20:58:52 -07:00
gamedef.h Add ModStorageAPI to client side modding (#5396) 2017-03-16 07:53:39 +01:00
gameparams.h LINT: Switch whitelist check from egrep to awk 2017-04-06 23:21:40 +02:00
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
genericobject.h Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
gettext.cpp Fix typo 2015-10-26 15:14:22 +01:00
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 2016-08-21 02:40:23 +02:00
gettime.h Fix Lint broken by b662a4577d 2017-04-29 09:47:22 +02:00
guiChatConsole.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiChatConsole.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiEngine.cpp Save minetest screen width/height options when modified (#5683) 2017-05-05 13:47:11 +02:00
guiEngine.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
guiFileSelectMenu.cpp Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFileSelectMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFormSpecMenu.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiFormSpecMenu.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiKeyChangeMenu.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
guiKeyChangeMenu.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
guiMainMenu.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiPasswordChange.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
guiTable.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiTable.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiVolumeChange.cpp Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiscalingfilter.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
httpfetch.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
httpfetch.h LINT fix 2017-04-23 10:24:00 +02:00
hud.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
hud.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp Fix & make linux conditionals uniform (#4278) 2016-07-04 21:00:57 +02:00
intlGUIEditBox.h Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
inventory.cpp Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventory.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventorymanager.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
inventorymanager.h MoveItemSomewhere double bugfix 2015-07-19 06:23:41 +02:00
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemdef.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemdef.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemgroup.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemstackmetadata.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
itemstackmetadata.h Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
keycode.cpp Use the `ARRLEN` macro in more places and remove an unused macro. (#5260) 2017-02-18 15:24:49 +01:00
keycode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
light.cpp Redo light.cpp. 2016-12-28 14:16:39 -08:00
light.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
localplayer.cpp Use stepheight from CAO instead of hardcoded value 2017-05-06 21:18:17 +02:00
localplayer.h Make the player collisionbox settable 2017-05-06 15:41:05 -04:00
log.cpp Make logging use a fixed-length buffer to avoid race conditions. 2016-04-21 10:15:17 +01:00
log.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
main.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
mainmenumanager.h Unlock cursor when opening console 2016-03-02 23:23:31 -05:00
map.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
map.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
map_settings_manager.cpp Fix various points reported by cppcheck (#5656) 2017-04-25 10:21:42 +02:00
map_settings_manager.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapblock.cpp Update server min protocol version to v24 (#5411) 2017-03-19 08:44:29 +01:00
mapblock.h MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread 2017-04-17 14:58:29 +03:00
mapblock_mesh.cpp Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
mapblock_mesh.h Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678) 2017-04-29 20:36:09 +02:00
mapgen.cpp MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen_flat.cpp Mgflat, Mgv7: Fix noise crash on world exit. 2017-04-22 05:37:33 +01:00
mapgen_flat.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_fractal.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_fractal.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_singlenode.cpp FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
mapgen_singlenode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v5.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_v5.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v6.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
mapgen_v6.h Mgv6: Add stairs to desert stone dungeons 2017-02-04 07:21:23 +00:00
mapgen_v7.cpp Mgflat, Mgv7: Fix noise crash on world exit. 2017-04-22 05:37:33 +01:00
mapgen_v7.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 2017-04-03 04:49:32 +01:00
mapgen_valleys.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_valleys.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapnode.cpp Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapnode.h Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapsector.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mapsector.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mesh.cpp Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
mesh.h Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
mesh_generator_thread.cpp MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread 2017-04-17 14:58:29 +03:00
mesh_generator_thread.h Fix broken lint since 04cc9de8f2 2017-04-18 17:13:50 +02:00
metadata.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
metadata.h Add ModMetadata API (#5131) 2017-02-08 00:15:55 +01:00
mg_biome.cpp Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) 2017-01-20 23:19:41 +01:00
mg_biome.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
mg_decoration.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
mg_decoration.h Simple deco: Allow setting param2 value on placement 2016-12-07 04:17:17 +00:00
mg_ore.cpp Clean up numeric.h and split FacePositionCache from it 2017-05-06 16:09:45 -04:00
mg_ore.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_schematic.cpp Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
mg_schematic.h Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
minimap.cpp [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
minimap.h [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
modalMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mods.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
mods.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
nameidmapping.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nameidmapping.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nodedef.cpp Shaders: Remove unused water surface shader 2017-05-08 05:58:59 +01:00
nodedef.h Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
nodemetadata.cpp Derive NodeMetadata from Metadata 2017-02-04 22:07:55 +00:00
nodemetadata.h Derive NodeMetadata from Metadata 2017-02-04 22:07:55 +00:00
nodetimer.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
nodetimer.h Make node timers more efficient 2016-06-11 23:35:17 +01:00
noise.cpp PcgRandom: Fix/improve documentation 2016-06-04 02:16:06 -04:00
noise.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
object_properties.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
object_properties.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
particles.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
particles.h Remove legacy unused define DIGGING_PARTICLES_AMOUNT 2017-04-29 12:18:58 +02:00
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp Wieldhand: Allow overriding the hand 2016-11-26 03:49:30 +00:00
player.h Cleanup some header inclusions to improve compilation times 2017-01-11 15:53:56 +01:00
porting.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
porting.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
profiler.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
profiler.h Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
quicktune.cpp Clean up threading 2015-08-23 22:04:06 -04:00
quicktune.h
quicktune_shortcutter.h Create faster key cache for main game loop (client) 2014-11-10 12:26:19 +10:00
raycast.cpp Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
raycast.h Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
reflowscan.cpp Add CPP11 header to define nullptr & constexpr (#5471) 2017-03-29 13:34:57 +02:00
reflowscan.h Liquids: Update flow on block load 2016-12-07 04:06:00 +00:00
remoteplayer.cpp Clouds: Fix reddish clouds. Add missing alpha update 2017-05-04 04:26:06 +01:00
remoteplayer.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
rollback.cpp Fix -Wterminate warnings in rollback.cpp as well 2016-07-08 07:27:49 +02:00
rollback.h Fix rollback.txt migration 2016-05-23 11:48:30 -04:00
rollback_interface.cpp Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
rollback_interface.h Clean up rollback 2014-11-19 16:21:59 -05:00
serialization.cpp Don't use ZLIB_WINAPI if the required DLL is not provided to CMake 2016-09-21 20:16:31 +02:00
serialization.h Lighting: Update lighting at block loading 2017-02-13 00:05:49 +00:00
server.cpp Set sky API: Add bool for clouds in front of custom skybox 2017-05-02 20:42:35 -07:00
server.h Set sky API: Add bool for clouds in front of custom skybox 2017-05-02 20:42:35 -07:00
serverenvironment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
serverenvironment.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
serverlist.cpp Server list cleanup 2017-03-18 12:37:57 +01:00
serverlist.h Server list cleanup 2017-03-18 12:37:57 +01:00
serverobject.cpp Attached particle spawners 2016-10-13 17:33:16 +02:00
serverobject.h Revert "Detach the player from entities on death." (#5087) 2017-01-21 17:30:55 +01:00
settings.cpp Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
settings.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
settings_translation_file.cpp Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
shader.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
shader.h Fix superflous shader setting updates (#4800) 2016-11-23 00:05:39 +10:00
sky.cpp Directional coloured fog: Fix order of SColor components 2017-05-04 04:26:06 +01:00
sky.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
socket.cpp Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
socket.h Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
sound.cpp
sound.h LINT fix since cloud API merge 2017-05-04 07:52:31 +02:00
sound_openal.cpp Sound API: Add fading sounds 2017-05-03 03:12:45 +01:00
sound_openal.h
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
subgame.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
subgame.h Fix game minetest.conf default settings 2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
terminal_chat_console.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
threads.h Fix C++11 Windows build of threading code 2016-10-06 22:37:30 +02:00
tileanimation.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
tileanimation.h Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
tool.cpp Fix click-digging torches (#5652) 2017-04-28 20:12:28 +02:00
tool.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
touchscreengui.cpp Fix Android build (#5706) 2017-05-05 17:27:50 +02:00
touchscreengui.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
treegen.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
treegen.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
version.cpp Android: Add githash header to spare rebuilds after new commits 2015-08-01 20:42:07 +02:00
version.h Clean up and tweak build system 2015-03-27 15:00:48 -04:00
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 2015-07-24 21:48:02 +02:00
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp Light update for map blocks 2017-04-20 05:39:14 +02:00
voxelalgorithms.h Light update for map blocks 2017-04-20 05:39:14 +02:00
wieldmesh.cpp Fix after soft node overlays 2017-04-21 19:18:09 +02:00
wieldmesh.h Fix various performance issues reported by cppcheck + code style (CI) (#5635) 2017-04-21 23:40:48 +02:00